dolphin.materials · function ·
DolphinSurfaceMix
Blend two linear RGB colors by a scalar amount.
Compose linear-color surfaces and shared shading math in ordinary Yeho code.
external DolphinSurfaceMix(Vector3 a,Vector3 b,float weight) returns Vector3Status: source-declared
Parameters
Vector3 a- Supply a as Vector3.
Vector3 b- Supply b as Vector3.
float weight- Supply weight as float.
Use DolphinSurfaceMix
A complete small caller. Values are illustrative; check the returned result and package requirements before connecting live resources.
cpu · source-example · type checked
using dolphin.materials
// Compose linear-color surfaces and shared shading math in ordinary Yeho code.
Vector3 a = Vector3(1.0, 1.0, 1.0)
Vector3 b = Vector3(1.0, 1.0, 1.0)
float weight = 1.0
Vector3 result = DolphinSurfaceMix(a, b, weight)
Console.Log("Inspect result in your debugger")
project.mech
manifestVersion = "2"
package = "api.example.dolphin_materials__dolphinsurfacemix"
version = "0.1.0"
languageEdition = "yeho-core-2026.1"
[app]
kind = "headless"
[[dependencies]]
package = "dolphin.materials"
version = "0.1.0"
path = "../../../dolphin/packages/materials"
[[dependencies]]
package = "dolphin.math"
version = "0.1.0"
path = "../../../dolphin/packages/math"
[[dependencies]]
package = "dolphin.spatial3d"
version = "0.1.0"
path = "../../../dolphin/packages/spatial3d"
Notes and source
Package presence and a declaration do not establish support on every host. Host services need their platform and lifecycle setup.
dolphin/packages/materials/src/surface.yh:18