dolphin.spatial3d · function ·
DolphinAxisRotation
Dolphin axis rotation.
Work with Vector3, axis-aligned boxes, containment, and bounded ray intersections.
external DolphinAxisRotation(Vector3 axis,float cosine,float sine) returns dolphinAffine3Status: source-declared
Parameters
Vector3 axis- Supply axis as Vector3.
float cosine- Supply cosine as float.
float sine- Supply sine as float.
Use DolphinAxisRotation
A complete small caller. Values are illustrative; check the returned result and package requirements before connecting live resources.
cpu · source-example · type checked
using dolphin.spatial3d
// Work with Vector3, axis-aligned boxes, containment, and bounded ray intersections.
Vector3 axis = Vector3(1.0, 1.0, 1.0)
float cosine = 1.0
float sine = 1.0
dolphinAffine3 result = DolphinAxisRotation(axis, cosine, sine)
Console.Log("Inspect result in your debugger")
project.mech
manifestVersion = "2"
package = "api.example.dolphin_spatial3d__dolphinaxisrotation"
version = "0.1.0"
languageEdition = "yeho-core-2026.1"
[app]
kind = "headless"
[[dependencies]]
package = "dolphin.math"
version = "0.1.0"
path = "../../../dolphin/packages/math"
[[dependencies]]
package = "dolphin.spatial3d"
version = "0.1.0"
path = "../../../dolphin/packages/spatial3d"
Notes and source
Package presence and a declaration do not establish support on every host. Host services need their platform and lifecycle setup.
dolphin/packages/spatial3d/src/affine.yh:35