dolphin.spatial3d · thing ·

Vector3

Three floating-point coordinates: x, y, and z. Your application chooses the coordinate system and units.

cpudolphindolphin.spatial3dsource-examplespatial3dthing

Work with Vector3, axis-aligned boxes, containment, and bounded ray intersections.

external thing Vector3

Status: source-declared

Fields and methods (4)
float x
Stores x as float.
float y
Stores y as float.
float z
Stores z as float.
Vector3(float x, float y, float z)
Vector3.

Use Vector3

A complete small caller. Values are illustrative; check the returned result and package requirements before connecting live resources.

cpu · source-example · type checked

using dolphin.spatial3d

// Work with Vector3, axis-aligned boxes, containment, and bounded ray intersections.
Vector3 sample = Vector3(1.0, 1.0, 1.0)
Console.Log(Text.From(sample.x))
project.mech
manifestVersion = "2"
package = "api.example.dolphin_spatial3d__vector3"
version = "0.1.0"
languageEdition = "yeho-core-2026.1"

[app]
kind = "headless"

[[dependencies]]
package = "dolphin.math"
version = "0.1.0"
path = "../../../dolphin/packages/math"

[[dependencies]]
package = "dolphin.spatial3d"
version = "0.1.0"
path = "../../../dolphin/packages/spatial3d"
Notes and source

Package presence and a declaration do not establish support on every host. Host services need their platform and lifecycle setup.

dolphin/packages/spatial3d/src/spatial3d.yh:14