graphics.render3d · function ·
ClearGraphics3DSunShadowV1
Clear disables sampling without destroying the reusable depth resource.
Use bounded hardware 3D resources, meshes, cameras, lights, and draw commands.
external ClearGraphics3DSunShadowV1() returns boolStatus: source-declared
Use ClearGraphics3DSunShadowV1
A complete small caller. Values are illustrative; check the returned result and package requirements before connecting live resources.
cpu · source-example · type checked
using graphics.render3d
// Use bounded hardware 3D resources, meshes, cameras, lights, and draw commands.
bool result = ClearGraphics3DSunShadowV1()
Console.Log(Text.From(result))
project.mech
manifestVersion = "2"
package = "api.example.graphics_render3d__cleargraphics3dsunshadowv1"
version = "0.1.0"
languageEdition = "yeho-core-2026.1"
[app]
kind = "headless"
[[dependencies]]
package = "graphics.render3d"
version = "0.1.0"
path = "../../../yeho/packages/graphics/render3d"
Notes and source
Package presence and a declaration do not establish support on every host. Host services need their platform and lifecycle setup.
yeho/packages/graphics/render3d/render3d.yh:195