graphics.render3d · function ·
CreateIndexedMeshP3N3F32U16
Create indexed mesh p3 n3 f32 u16 from the supplied values.
Use bounded hardware 3D resources, meshes, cameras, lights, and draw commands.
external CreateIndexedMeshP3N3F32U16(text vertexHex, text indexHex, int vertexCount, int indexCount) returns intStatus: source-declared
Parameters
text vertexHex- Supply vertex hex as text.
text indexHex- Supply index hex as text.
int vertexCount- Supply vertex count as int.
int indexCount- Supply index count as int.
Use CreateIndexedMeshP3N3F32U16
A complete small caller. Values are illustrative; check the returned result and package requirements before connecting live resources.
cpu · source-example · type checked
using graphics.render3d
// Use bounded hardware 3D resources, meshes, cameras, lights, and draw commands.
text vertexHex = "vertex Hex"
text indexHex = "index Hex"
int vertexCount = 1
int indexCount = 1
int result = CreateIndexedMeshP3N3F32U16(vertexHex, indexHex, vertexCount, indexCount)
Console.Log(Text.From(result))
project.mech
manifestVersion = "2"
package = "api.example.graphics_render3d__createindexedmeshp3n3f32u16"
version = "0.1.0"
languageEdition = "yeho-core-2026.1"
[app]
kind = "headless"
[[dependencies]]
package = "graphics.render3d"
version = "0.1.0"
path = "../../../yeho/packages/graphics/render3d"
Notes and source
Package presence and a declaration do not establish support on every host. Host services need their platform and lifecycle setup.
yeho/packages/graphics/render3d/render3d.yh:79