# Graphics3D.CreateIndexedMeshP3N3F32U16

Create indexed mesh p3 n3 f32 u16 through the Graphics3D runtime.

Last updated: 2026-09-09

Package: runtime.Graphics3D | Status: registered-intrinsic

Tags: builtin, cpu, graphics3d, yeho

Built into Yeho; no package import is needed. Native services require an admitted host and the correct resource lifecycle.

```yh
Graphics3D.CreateIndexedMeshP3N3F32U16(text vertex_payload, text index_payload, int vertex_count, int index_count) -> int
```


## Call Graphics3D.CreateIndexedMeshP3N3F32U16

A complete typed caller with illustrative arguments. Native operations need the corresponding host and resources.

Verification: type checked

```yh
text vertex_payload = "vertex payload"
text index_payload = "index payload"
int vertex_count = 1
int index_count = 1
int result = Graphics3D.CreateIndexedMeshP3N3F32U16(vertex_payload, index_payload, vertex_count, index_count)
Console.Log(Text.From(result))

```

Save this beside start.yh as project.mech:

```toml
manifestVersion = "2"
package = "api.example.runtime__graphics3d_createindexedmeshp3n3f32u16"
version = "0.1.0"
languageEdition = "yeho-core-2026.1"

[app]
kind = "headless"

```

Extract the example archive beside the yeho and dolphin checkouts. This example requires those source dependencies and a current developer compiler.

```sh
./yeho/build/dolphin-metal/yehoc ./api-examples/runtime--Graphics3D.CreateIndexedMeshP3N3F32U16/usage --backend cpu-oracle -o /tmp/yeho-example
/tmp/yeho-example
```


The example checks the call shape. Opening windows, recording audio, changing files, network operations, and process operations have real effects when run. Follow the corresponding package lifecycle before using live resources.

Source: yeho/src/compiler/common/intrinsic_registry.cpp

AI training permission: https://demonhunterlabs.com/ai-use
